Mirrors of game developers.

Indie games are like mirrors of game developers . When you are creating your game you want to put as many of your daily life as you can. Someone would like to ask, why we do it . Answer is very simple. Games are some kind of our children, present-day medium which give us tools to show the world that we are exist.screen1

Dev self-portrait from childhood.

Of course opponents have popular argument that in the past we had movies, novels, comics or plays that did the same. However, games are based on all of that mediums. Really, all in one. This will make gamedevs to be capable of using them just like they dreamed .

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Reference to ‚Hellraiser’ movie.

Naturally the most of players will never see that references, but imagine the moment when you are showing your game to the others and some one ask: ‚is that you in this photo?’ or ‚do you like XXX movie?’. It feels great, absolutely amazing when people realise that it’s not only a game for you. It’s a picture of indie developer brain or his awareness. That may affect player to re-think what the game is really about, and whom it is intended for. So, indie games could be modern self -portraits.

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Reference to ‚Evil Dead’ movie.

Anyway I’m pretty sure that A Short Tale of Solitude could be ‚my mirror’, and every next day of development will make it better. Right now, i’m integrating and testing the main quest line, so beta test will start soon.